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Mission : The Execution

The Execution
The story


A mysterious letter invites you to visit the execution of Mr. J Blackwire in the State Prison. With weak knees you’ll go through the entrance of State Prison. What has happened here before? Who has been in this prison? And does everybody accept what’s happening here? Soon you’ll find out that your visit won’t work out as it’s planned.

You don’t need to worry, because you’re only here to see an execution of somebody else, right……?

2 to 6 Players
Level : Normal
  • Our experience

    • An interesting approach to a classic theme that is not so interesting... or if
    • The narrative
    • The effects of surprise
    • A worked atmosphere
    • A memorable beginning and "ending"

    We Won

    We Played on: 29-10-2019
    We did it in 45 minutes out of 60
    The team:
    Snow, Saol, Ayah, Maxime

    Global note: 16.00/20

    Immersion: Decor : 9/10 Atmosphere : 8/10 Story / Pitch : 9/10
    Enigmas: Coherence : 8/10 Progression : 8/10 Quantity / Times / Players : 7/10 Originality : 7/10
    Other criteria: Entertainment : 9/10 MJ / Helps / Debrief : 9/10 Search : 6/10

    Our opinion:

    By Snow & Saol

    After a first adventure at Escape Room Rijswijk, fighting Jason's curse we leave with our MJ to join their second local: a hangar... nothing less. I admit that the place surprises us, but also fascinates us by its possibilities, by all that could be done there... and obviously the team of this sign is already working there with a lot of energy.

    Our DOJ proposes us to sit in this huge space around a table with drinks while he prepares our visit to the prison.

    So I admit that we are used to having to escape from prison by dint of escapes, but today we are here to... (imagine a little drum roll) watch a man (Jason, that name sounds familiar) die executed, electrocuted to be precise.

    It is no longer our DOJ who joins us, but one of the prison employees who accompanies us to our seats at the front row of this execution.

    Of course, everything is not going to happen as planned, yes because it seems that executing someone for every escape would be ... not great. In any case, we dive immediately into the story that remains present throughout the escape and will develop so that we understand all the ins and outs of our presence in its place.

    We will have to escape from this place.

    The puzzles will follow one another in a rather linear way (we recommend this adventure for max 4 players).

    Some puzzles are original, others less so. What makes this adventure really striking is its very credible setting, except for a place that serves as a metaphor for our journey (I never thought I would find myself face to face with a metaphor, in an escape as well) and the atmosphere in which we find ourselves.

    A prison doesn't give the possibility to a lot of madness to create an immersion of madness and yet there is here the narration, underlined by the enigmas and the mechanisms, which is really very very well done. There is a mechanism which, even if it is not the first time we see it (but not far away), is so well realized that we still think about it with pleasure.

    To sum up:

    This room is a bit like a piece of roller coaster: it starts off on a roller coaster ride, then you end up in a more... classic escape before ending up as a "fireworks display". In the end, the room is quite balanced and left us with a great memory.

    + We enjoyed +

    • Une approche intéressante d'une thématique classique qui du coup ne l'est pas... ou si 
    • La narration
    • Les effets de surprise
    • Une ambiance travaillée
    • Un début et une "fin" mémorable

    - We didn't like -

    • Some more classic puzzles
    • A "middle" a little under the rest

    For who?

    • Pour ceux qui n'ont pas peur de s'amuser un peu
    • Pour ceux qui acceptent les approches différentes des escapes
    • Pour les curieux

    Why play it?

    • Déjà pour l'effet de surprise
    • Pour une autre approche de la prison
    • Pour "s'amuser" lors d'une exécution


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