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Mission : The Professor

The Professor
The story

Professor X is a strange man, but a genius too. A lot of secrets are hidden in his old office. When you go inside to have a peek, the door shuts behind your back. Can you solve his mysteries and get out in time?

Once inside, you will go back in time and search for clues that are hidden all through the room by the Professor himself. He enjoyed curiosities and ancient art throughout the world. He made mysterious notes and created cryptic clues to keep his secrets. If you can manage to solve all this, you will regain your freedom!

2 to 8 Players
Level : Facile
  • Our experience

  • We Won

    We Played on: 26-10-2019
    We did it in 36 minutes out of 60
    The team:
    Snow, Saol

    Global note: 9.60/20

    Immersion: Decor : 5/10 Atmosphere : 5/10 Story / Pitch : 5/10
    Enigmas: Coherence : 5/10 Progression : 7/10 Quantity / Times / Players : 4/10 Originality : 5/10
    Other criteria: Entertainment : 4/10 MJ / Helps / Debrief : 4/10 Search : 4/10

    Our opinion:

    By Snow & Saol

    While waiting for our friends to join us in Holland we took the opportunity to visit the city, but the days are long and of course we have time to discover one or two venues in Amsterdam.

    Xitroom exists here and in Eindhoven and offers 2 rooms with a nice picture. We can't book anymore because it's too late, but on the website we are offered to write to the sign by WhatsApp. I like the idea very much and I admit that it works very well. It's the manager who answers us and who very kindly advises us even places for lunch not far from the sign.

    When we arrive in the store we quickly realize with regret that here there is a GM for several rooms (that day for 3): the girl can be as nice and considerate as she wants, but the fact remains that taking care of 3 teams or only one is not the same thing. As she can't and welcome the players and follow several teams at the same time, here you have an intercom in the room to ask for clues (I'm not at all a fan of this system because I can't know if I'm late or not, if there are a lot of spaces and puzzles left.

    The security brief is quite brief, we are accompanied in front of the room, the door opens and the story is quickly summarized: we have to get out of here.

    This room looks old because of the wear and tear of the different elements. The history is just a pretext, the very superficial decor, created mainly by the objects that are here, an excavation not very present and enigmas not very original and especially not at all integrated in the history (well at the same time there is none, but that I had already told you no? or the places.

    The atmosphere is created by a soft music that reminds us somewhat of an elevator music, very repetitive throughout the game.

    Concerning the puzzles, some elements are so worn out that there is no need to really think about it anymore to find the solution... wear is a nasty flaw. We find here calculations, directions, chess pieces and a world map, nothing really innovative for experienced players, but a good introduction for novices. It's a shame, however, to miss a really immersive room with a nice decor under the pretext of wanting to discover quite simple puzzles.


    There are a majority of locks, certainly various, but it's still quite frustrating because it doesn't really allow you to travel and the lack of love that we find here is too obvious.

    Despite a very pleasant contact with the manager by WhatsApp, the concern of economy (1 MJ for several rooms, a lack of maintenance) made us regret our experience, below the best you can find here.

    + We enjoyed +

    • Whatsapp's contact with the manager
    • a fairly clear sequence

    - We didn't like -

    • a pretentious and untidy decor
    • puzzles placed there for no apparent reason.
    • 1 MJ for several rooms
    • lack of history
    • a rather old room


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