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Mission : Virtual Hollywood Mystery

Virtual Hollywood Mystery
The story

Super Sleuths Wanted!

The place is Hollywood. The year, 1948.

You are a private detective hired to protect the stars. One of your most famous clients has gone missing from her studio dressing room, leaving only scattered clues for the keen eye to find and piece together. It is up to you to find her kidnapper and save the damsel in distress, before it is too late!!

Please note: The Virtual Hollywood Mystery is played via video meeting technology. We recommend this experience for two to four players and a maximum of four devices. Your game master will serve as your eyes and hands while you work with your teammates to solve the mystery from the comfort of your home.

  • Our experience

  • We Won

    We Played on: 18-06-2020
    We did it in 60 minutes out of 90
    The team:
    Snow, Heiner, James, Tanja, Ryan

    Global note: 8.5/10

    Immersion:
    Enigmas:
    Other criteria:

    Our opinion:

    By Snow & Saol

    After our discovery of the Conundrum Escape sign near Denver during Dead man's secret.

    The first room had impressed us with uninteresting, original puzzles and a very good quality decoration. So we really wanted to see what else they had to offer.

    This time it's Stephanie who is waiting for us. This young woman is a private detective (like us) and we have 90 minutes (online version versus 60 minutes for the real room) to find out who kidnapped the famous Holly Woods and where she is.

    This time a zoom address without inventory will be enough for us to play.

    We'll start the search in Holly's dressing room. I was immediately impressed by the quality of the furniture and objects we find here, but also by its consistency with the year in which we play. As the discoveries were made, the art historian specializing in historical interiors was delighted. There's even a surprise that made us all smile or even pulled out a "wow" or two. Even the font is chosen to match the period.

    We start by searching the place and really find a lot of things. There's a nice mix of padlocks and mechanisms here. It works very well in video, but I think that in real life I probably would have liked less padlocks.

    The puzzles are not always linear, which allows us, even from a distance, to think about different things at the same time.

    The sequence is nice and quite clear. Through the riddles we discover things (movies, characters, places...) which gives us the impression of being in a familiar place and makes us feel comfortable. We appreciated the narrative side of this room. It's not about running away or just opening padlocks, but about telling a story that's a bit sulphurous.

    I really liked this room. It's a fluid room in which narration has its place in a neat setting. I would have regretted not playing it and I think the video format is very good, especially since the venue has found a way to show you the interesting objects and texts better.


    + We enjoyed +

    • The decoration that is coherent with the period
    • The narrative
    • A very professional GM / avatar
    • The prospect / perspective of a nice surprise
    • The quality of the objects used
    • A series of cool puzzles

    - We didn't like -

    • very modern locks
    • some easy puzzles


    For who?

    • Pour les enquêteurs
    • Pour les fans de star et de Hollywood

    Why play it?

    • Pour le plaisir de jouer dans une salle bien pensée
    • Pour les décors qui vous plongent dans le passé


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